It has been given several manga adaptations; the first incarnation, its title and basic plot unchanged, began serialization in ; it was written and illustrated by Itachi and published in Monthly Comic Alive. An original video animation episode was released on September 26, A live-action film adaptation was released on February 1, In developing Boku wa Tomodachi ga Sukunai , or Haganai for short, Hirasaka contrasts the main characters as opposites of the ones in the Light Novel Club which had good relationships to begin with. Hirasaka drew influences from personal experience: "This novel is a story about myself who also had few friends, bad communication skills, negative thinking, lacking life experiences and useless delusional habits.
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Namco Bandai Games. It was released on February 23, in Japan. A strategy guide book was also released for the game. The game uses the Live2D system. It is played as a visual novel , meaning the player doesn't necessarily take control of anything or anyone.
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